This is a list of the few humble maps that i have taken the time to create. Some of them i have really enjoyed and if any of you find time to play them i would really appreciate any feedback good/bad that you can give

1. Cavern Warfare.
Size-Small
Players-12-16
Modes-All

This is just a small map, two cave's one at either side and small river (walkthroughable) basic all out chaos on this one.
2. Town In Turmoil
Size-Medium
Players-12-16
Modes-All

This one is just a nice little playground for all out warfare, it's is fairly open though and a bit heavy on snipers at times but if you all go with assault weapons it's a great laugh.
3. Pirate Cove
Size-Medium
Players-12-16
Modes-All
Pirate Cove Part 1Pirate Cove Part 2This is a small tropical island under seige by pirates, only they've all buggered off and left it for you all to fight over, lol. The ship itself is layered from top to bottom and there may even be a secret entrance or two for you to find (if you get a chance, lol)
4. The Lost World
Size-Quite Large
Players-12-16
Modes-All
The Lost WorldNo this is nothing to do with the film, lol. It is a lush and fertile place completely cut off from the world by mountains, there are many different routes to take and cave systems throughout the level which you can either go through or above. And it's pretty i think, lol Plus it won a comp at B3E yay
5. Medievil Madness
Size-Multi leveled Medium
Players-12-16
Modes-All

On this one i decided to forego the ready made structures and built my own, it is a big castle where the teams start in seperate towers and have to fight there way through idividual rooms and long corridors, the towers also go underground where there is a little prison and secret entrances from the surrounding moat, so if you need to escape you can get back in.
6. Lost In Transit
Size-Medium-Large (depending on game mode)
Players-12-16
Modes-All
Lost in TransitThis is a crossroads town, it has everything a small town should have, a church and graveyard, a garage, a junkyard, a hotel complete with swimming pool and tennis court, a school, a footy pitch and a lake.
The two teams start in opposing train stations and fight there way across the town using whatever they can find for cover, it should play differently in each game mode.
7. Unseen Force
Size- Medium
Players- 12-16
Modes- All

This map is set on two symetrical levels, on the ground there is a couple of warehouses as bases and a bit of a battleground in the middle, and up top i have fashioned a walkway going all the way across the map, there are a few secret rooms up there set up for CTD and Uprising. But beware, there is an "Unseen Force" waiting to strike

hehe. Have fun.
8.Terror Falls
Size-Small
Modes-All

Terror Falls is just a small map, two main islands with a small island between them. There are secret routes throughout and a few death traps so beware

Also i have built 2 cave's behind waterfalls (sort of, lol) Should be fun for the more sneaky of player's
9.Waste Disposal
Size- Small
Players-4-16
Mode- All, best in TDM
Waste Disposal part 1Waste Disposal part 2What was once a busy waste disposal facility with fully functional sewer system has now become a playground of mass destruction. Two cannons now sit in the entrances and no-one better get in their way. Anyway amature dramatics aside this is just your basic all out kill thing's map. Watch out in the middle though, it gets a bit noisy.

10. Map Name- Night Prowler
Size- Medium
Player-12-16
Mode- All (made for CTD and Uprising)

"somewhere a clock strikes midnight.....and there's a full moon in the sky. You hear a dog bark in the distance.......you hear someone's baby cry. A rat runs down the alley and a chill runs down your spine, and someone walks across your grave and you wish the sun would shine, coz no ones gonna warn ya and no ones gonna yell attack and you dont feel it still until it's hanging out ya back.....im your night prowler"
All intro's aside (love that song, it was part of the inspiration) Night Prowler is set around a swamp and cavern in the middle of dense jungle, credit for the detail work must go to the map i saw on the OnR map meet, "The Cave" (cant remember who by, but it was awesome

) although i have gave it my own twist of course ie. BOOM,

It was designed for Uprising and CTD but any mode should be an intresting encounter. Hope you don't get lost

Oh and AC/DC ROCK!!! Have Fun

11. Map Name- Dont Fear The Reaper
Size-Quite Small
Mode-All

Baby take my hand, we'll be able to fly........there i go with song lyrics again, lol. This map is set in a cemetary at night, it is fairly small but i have built crypts with secret entrances leading underground where coffins are falling through the earth, it is all very creepy i think. It's like battling in an old horror flick, it's just a pity i could'nt make it black and white, lol. The main action will be up above during TDM, spread out all over the place in DM (you may even be unfortunate enough to spawn in your own grave

and in CTD and Uprising it is all based down below. There is plenty of cover as is but there was going to be more but i went and maxed out the cost so it is what it is, enjoy. Also B3E comp winner
12. Map Name- B3E-Rockpool
Size- Small (ish)
Mode- All

Just a quick mash up, took me about an hour and a half in total. Basically this is just a tiny island with rocks all over the place as cover. The teams start up in caves and have to jump down into the water below to access the island. Also there is two spiral walkways leading to a rock bridge over the island. Like i said it only took a short time to make so im not expecting great things but should be good for a giggle.
13. Map Name- B3E-Jungle Carnage
Size- One Grid Square
Mode-All

This map is just pure torture, the teams spawn in caves on either side of a square completely covered by dense jungle cover, this leads to great big fires all over the map.

There is a couple of raised walkways going across the play area for the purpose of uprising and CTD. Should provide mucho carnage.......yay. lol. Have fun

14. Map Name- B3E-On Thin Ice
Size- One Grid Square (ish)
Mode- DM & TDM


On thin ice is just a bit of an idea i had where you have to cross a thin layer of ice to get across the map, it is very small and will only be complete carnage i would of thought but it should also be a good laugh

I have set up a underwater battlefield using Undead's "submarine" idea which you can enter/exit without falling into water (unless the ice is gone around you. Beware though, it is pretty freaky if you get trapped under the "ice" Should be good for a mess about though. Enjoy peeps

15.Name: OnR-Mutiny
Size: Small
Players: 12-16
Modes: All

This map was made for map comp 4 at OnR and is only one grid square in size so it should be a hectic one, It is another attempt at a ship with two islands either side for the purpose of Uprising. It is similar in design to the ship I made in Pirate Cove only better made (i think) it may yet prove to be a bit laggy though. Let me know what you think if you play it please.
Thanks and enjoy
16.Name: B3E-Hazardish
Size:Medium
Players 12-16
Modes:All

My newest creation is a tribute to The Dukes Of Hazard, the teams start at opposite ends of a small lake and all bridges between them are damaged, the only way over is to jump

In the centre of the lake is a small platform with a bar and fishing supply shops (this is where the main action is). You can travel by car or by boat to get to this but by car you have to be a little daring and slightly insane because a corkscrew (ish) jumps awaits

Enjoy

17. Name: OnR-Swamp Dock
Size: Small
Players:12-16
Modes:All

This is just a shrunken down version of the map above, i have altered the central structure and all the fighting takes place there. Also i have left all the detail work around it so it looks like a big map but trust me....you are confined

There are way's through the water to get about and there are strategically placed logs to climb on if you feel the need to shoot things while swimming. Also i've set up a couple of action scenes in the backdrop. Should be a good fun little map for a warm up

18. Name OnR Scrap Canyon
Size. Medium
Players. 12-16
Modes. All

After seeing BrocosSnake i had an idea for a smaller version, it started off that way and then i started to experiment with explosives and it became something different :crazy:

so i bring you, Scrap Canyon, it is a snake layout map with shortcuts in the form of jumps between sections, you've gotta be cautious when going over them though as they tend to go BOOM :lol:

The two teams start at opposite side's and the idea is that they meet up in the middle and battle away, Uprising points are fairly close together too so that mode should be carnage :crazy:

Oh and watch out for deathtraps aswell.
Have fun
