Thanks yoz, was good to see you and bongo in there. Hope you got to play my Surf War map too...I'm really enjoying that one alot. I will host the totm maps some more this weekend too.
Yoz, I do appreciate the fact that Ubi gave us FC2 with the editor. Of all the great titles released then(Bioshock, LBP, Fallout 3, Resistance 2, COD:WAW, Guitar Hero WT), I only expected to get thru the story mode in FC then move on. When I found the editor and started playing around with it, it was like crack. I couldn't stop, and I know that's how many of you feel too.
What frustrates me the most is that the game had such potential, and some simple changes/updates could've have made it so much better. We're actually lucky we got what we did based on Clint Hocking's
post mortem report. Development of the online aspect for this game was a cluster f***, and it showed. BTW, Clint Hocking just resigned from Ubisoft, so his creative talent will not be part of FC3.
I won't go into specifics, but Ubi developers promised much more ongoing support than what we got. I don't blame the devs, because they were shifted to new titles. This is why I say Ubi's business model is to blame. Once they get their profits they move on and leave a community that needs support hanging. I don't blame anyone who committed to FC2 that now takes a 'wait and see' approach to FC3.
FC2 map editor is great and there's no doubt I got my $$ worth many times over. I've been terribly fortunate with my maps, and the response to them has been amazing. I'm very appreciative of you and everyone else that has enjoyed them. That's why I make them, and will continue to make them on whatever game I can.