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Author Topic: Custom Player Maps (list yours)  (Read 6925 times)
(CDG)CaptainDEEZ
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« Reply #90 on: October 05, 2009, 06:50:48 PM »

I was actually going to make a skate park at one point in time.  Glad somebody got around to it.


This is my new map which I made today. It's a large skate park and has all the usual things you'd find in one: ramps, railings, stairs, etc. there are also secret underground passageways with some ammo down there too. ALL ramps can be easily walked up from the center, you can walk straight up the transition to the top of the ramps. I don't suggest saving the map if you play it because it's new and I always put my maps through a 1-2 week testing phase to make necessary adjustments and improvements. One thing I'd like to improve is the name. It's possibly the worst one I've ever come up with.

SKATE PARK CROSSFIRE





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(CDG) C_H_E_R_U_B1-1
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« Reply #91 on: November 07, 2009, 09:25:19 AM »

SUBTOWN was such a cool map i really like it.
« Last Edit: November 07, 2009, 12:43:13 PM by C_H_E_R_U_B1-1 » Logged

(CDG) C_H_E_R_U_B1-1
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« Reply #92 on: November 07, 2009, 12:51:00 PM »

two in one day and im worn out, lol. finished off the Valley of depsair map and created WARNING: FLAMEABLE!. FLAMEABLE is a map where i tried to make everything flameable so a flame thrower is great on this map. Also the first in a series of fun maps i plan to make, it features a king of the hill style uprising with all points on top of the podium in the middle. i plan to make one purely centered around that idea, with a huge tower in the middle.
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Robeir1983
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« Reply #93 on: January 29, 2010, 02:22:45 PM »

Looks like a lot of nice maps there, I'm pretty sure I've played a lot of them, definitely a few of momentos, Mean Streets was incredible Smiley most if not all of Osamas, Undeads and menace's they all have some great and EPIC maps. I will have to have a gander at a few of them and give em a good old run through. I do like to play new creations, pretty much the main reason this game hold it's appeal with me Smiley Think i posted my maps in the wrong place though......sorry, didn't see this thread before i posted  Huh?
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kevballs
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« Reply #94 on: January 31, 2010, 01:36:13 AM »

Here's a few of my favorite maps i've made.

B3E - All aboard
Map Size : Medium
Players : 12 -16
Modes : All

My proudest achievment to date, it took me nearly 20 hours to build.
All aboard is a medium sized train themed map. Set in a railway station, this has underground corridors leading to a subway and station. and an elevated walkway. The ground level has a station in each half and plenty of cover.
I have played it on all modes and I thought it worked well.
Should be a good for all classes.




B3E - War Torn
Size: medium
Players: 12-16
Mode: All

This is set in what was once a quiet street, until the war. The residents have long since fled, all that's left in their place are some destroyed buildings, crashed Aircraft and cars, and the sound of heavy gunfire.
The bases are situated at opposite ends of the street, One around a church building, (I've blocked the entrance to the bell tower to prevent easy sniper camping) and the other is near a basic train station. Each side of the street has a back alley behind the houses, littered with bin bags for a sneaky (ish) route round. Behind each row of houses, on a hill are buildings where the diamond station and a capture point are housed. One is a school building, and the other is a military base (of sorts).

The matches I've played on this in TDM and DM, most of the fighting is focused around the houses on the street, (as i'd hoped for)

hope you enjoy this one.
have fun.





The videos
B3E - War Torn Part 1
B3E - War Torn Part 2

B3E - Suburban Metal
Size: Small
Players: 8-12

This is my second scrapyard, It's placed between 2 rows of houses. The houses cannot be got to as you are fenced into the yard. They are just scenery that can bee seen from the few high positions in the map.
Anybody that looks at it in the editor will notice that the outer houses are from War Torn. I may open up the whole map one day to allow for bigger objective based games.

At the moment It's more of an arena type map. Each "half" is identical except for posters and faction signs to indicate which side your at.

I've tried to put enough cover in there to try and stop snipers and it is set at sunrise.




The video
B3E - Suburban Metal

----------------
To see a full list of all my maps, click the link in my sig.   Smiley
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(CDG) C_H_E_R_U_B1-1
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« Reply #95 on: January 31, 2010, 06:13:15 AM »

War torn thats one of my map names! lol except its totally different to that- trench warfare.
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(CDG)CaptainDEEZ
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« Reply #96 on: January 31, 2010, 08:42:59 AM »

Some nice looking maps there.
Most of my good maps took 20+ hours to make.

This Karachi map has taken me at least 10-12 hours so far.  I haven't counted.
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(CDG) C_H_E_R_U_B1-1
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« Reply #97 on: February 11, 2010, 04:14:08 PM »

yeh for me to get a fairly decent ispend about a day working the structure in then couple hours working in gameplay and final edits.
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kevballs
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« Reply #98 on: February 12, 2010, 10:53:47 AM »

B3E - Overpass

Players: 12-16
Modes: All
Size: Medium

My entry into the FCMaps Theme of the month comp for February.

As with most of my maps, the layout for each factions base is almost identical, except for building types and posters. This should hopefully keep things balanced.  Grin

Enjoy


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(CDG)CaptainDEEZ
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« Reply #99 on: February 12, 2010, 06:26:50 PM »

Looks nice.  So when do we get to play all of the bridge maps in one game?
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(CDG)yoz303303
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« Reply #100 on: February 13, 2010, 05:24:25 AM »

i`m stil working on my map, i think i will finish it this weekend
just need to put the multyplayer in and some detail objects.
what do i need to do when i`m done?
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(CDG)CaptainDEEZ
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« Reply #101 on: February 13, 2010, 09:39:38 AM »

Submit it on fcmaps.com in the BFB forum.
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(CDG) psnMetallicamaniac
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« Reply #102 on: February 14, 2010, 05:01:38 PM »

You know what sucks? I mean, reeeeeally sucks ass to the limit of human knowledge??
Some time ago, I started making a map, a map of O' Christo Redentor!!! (the statue of jesus in rio..) but two weeks later my ps3 got yellow light of death Sad
But anyways, i just postet a new map; Vista al Mar, means view over the ocean or something Tongue its a very fun map to play. pretty intense uprising matches Cheesy
And I have planned on maybe going big in the future, making a map of Machu Picchu. For those who don't know what I'm talking about (probably everyone), here's a link with pictures:

http://www.timshome.com/travel/peru/machupicchu/

Its an old ruin city 8000ft above sea level, in Peru...
Do you think the map communtiy would be interrested in such maps??
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(CDG) psnMetallicamaniac
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« Reply #103 on: February 14, 2010, 05:08:30 PM »

btw, also thinking about doing a map of the city "Petra" in the desert of Jordan.

http://en.wikipedia.org/wiki/Petra

Wink
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Robeir1983
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« Reply #104 on: February 20, 2010, 10:02:27 AM »



My entry for the FCMAPS theme of the month, it's a Medieval Style bridge with routes above and below, it's a fairly small bridge really but the alternate routes can make it a large ish map. It's layed out so that it is different on both sides, the APR side is arid and dry whereas the UFLL side is lush and fertile. Just to emphasize that the APR are dog's, lol.  Should work fine in all modes. Thanks to maxpower, menace76, and negrumir for some of the ideas.  

Enjoy peeps Smiley
« Last Edit: February 20, 2010, 03:57:44 PM by Robeir1983 » Logged

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