[CDG] Negrumir
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« on: April 05, 2010, 03:50:06 PM » |
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Rather than make a new thread for each map I publish or something like that, I'll just make one thread for all my map information. I'll probably announce any new maps I'm making, I'll let y'all know when a map has been updated, you know, all the good stuff. First: My map list. PSN: Negrumir. Midtown Manslaughter Arbor and Ardor Simpletown Suburbs Neg's TinyDM 1 Neg's TinyDM 2 Neg's TinyDM 3 Vertigo Logger's Lodge The Unending Infinite Void Final Stages Trippin' on Shrooms Cryocide Harmonic Discord The Unwanted Trippin' Again FLS Stoic Winter Lodge FLS Abandoned Big Top PSN: EPIC_CAMPAGE Grey Matter Kukumpila Village Ubi Server Room Haven City Parch to Plenty Deafening Silence Desperate Struggle Anthem of the Hills Horizon Car Fry Rural Battleground Panic on the Field 'Shroomopolis Melodic Discord Co-op maps Synthetic Eden (Under Mastikore) Second up, links to my map videos. Neg's Maps part 1Neg's Maps part 2Neg's Maps part 3Neg's Maps part 4Neg's maps part 5Neg's Maps part 6Synthetic Eden videoAnthem of the HillsThat's it. Pretty much all of the maps under Negrumir are in their final form so I won't be updating them. Also "Horizon" is a new map I just published and is ready for playing. (and bug hunting) While I was at it, I republished "Anthem of the Hills" after fixing some annoying bugs, if you have that map, delete it and get the new version.  I might go ahead and add pics in here to sometime.
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« Last Edit: June 29, 2010, 01:16:26 AM by [CDG] Negrumir »
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[CDG] Negrumir
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« Reply #1 on: April 06, 2010, 12:06:16 PM » |
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My map "Horizon" has just been republished with some minor fixes. Pics soon. 
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[CDG] Negrumir
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« Reply #2 on: April 12, 2010, 11:23:56 AM » |
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Anyone think remaking the Mile High Club as an FC2 map is a good idea?
It's either that or Snowcrest Lodge, which I started the day before I got JC2 or Some kind of Sub Base Remake from MW2.
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(CDG)yoz303303
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« Reply #3 on: April 12, 2010, 12:20:18 PM » |
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sub base ! my favourite map on mw2.... might be a tricky one to make whit all the white on the roofs and buildings that map plays realy good in multy player and looks sweet, dont know the other maps you posted.......
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[CDG] Negrumir
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« Reply #4 on: April 12, 2010, 12:40:54 PM » |
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Well Snowcrest Lodge is will probably be somewhat like Estate from MW2 but I was thinking more like a ski resort. (There aren't enough winter maps in FC2)
And the Mile High Club is a huge blimp/nightclub from Just Cause 2.
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[CDG] Negrumir
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« Reply #6 on: April 28, 2010, 11:37:58 PM » |
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Updated with my maps part 5 video. http://www.youtube.com/watch?v=3ZC5YHPESM8Also, I'm gonna try and enter the showcase category but it's all down to how fast I can build what I want. (And if it comes out like I want it, it's gonna be awesome.  )
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[CDG] Negrumir
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« Reply #7 on: May 08, 2010, 12:30:33 AM » |
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Okay. This may be hard to believe, but I have a new map. The scary part is that it took only a day and a half. :  Anyway, I got sudden inspiration while playing Battlefield: Bad Company. (Yes, the first one.) I wanted to do a remake of Ascension, but this one is more based on Crossing Over and a looks similar to Max's Farm Country in certain respects. Hopefully it's free of bugs but a few things might need updating. Some pics:       It takes up most of 12 grids on a 3 x 4 layout. Snipers should be at home here but all classes have a chance with various forms of cover around and plenty of vehicles. The bases and Uprising points are in an "X" style. (A) APR \ / B / \ UFLL (B) Kinda like that, but less stupid looking.  Published under EPIC_CAMPAGE as usual.
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(CDG)jumodu94
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« Reply #8 on: May 08, 2010, 04:32:47 AM » |
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it looks very nice , I made a countryside map too with mastikore but your map looks awesome. Hope to see it soon 
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[CDG] Negrumir
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« Reply #9 on: May 08, 2010, 10:22:17 AM » |
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it looks very nice , I made a countryside map too with mastikore but your map looks awesome. Hope to see it soon  Only yours has a huge alien ship hovering over top. lol Of course, mine doesn't have anywhere near as much custom work as yours or Max's. Probably comes from cranking it out so fast. 
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(CDG)jumodu94
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« Reply #10 on: May 08, 2010, 10:53:34 AM » |
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I saw ur map in the editor and i really enjoy it. nice houses and the craters are very sweet. It remind me bad company. I made a BBC map too  and i think your map is better but it only need tanks 
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[CDG] Negrumir
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« Reply #11 on: May 08, 2010, 11:08:27 AM » |
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I saw ur map in the editor and i really enjoy it. nice houses and the craters are very sweet. It remind me bad company. I made a BBC map too  and i think your map is better but it only need tanks  Oh crud! That's what I forgot: tanks! I'll try to add those in if it doesn't make it lagg. It's getting awful close to the red as it is. Tanks for reminding me. 
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(CDG) maxpower
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« Reply #12 on: May 08, 2010, 11:30:56 AM » |
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Looks good Neg, and that's an interesting layout. Will be glad to host it, if you want to see how it plays before the tanks.
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[CDG] bongobreak
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« Reply #13 on: May 08, 2010, 12:20:50 PM » |
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Great pics Neg, it looks a terrific map too - can't wait to have a game on it. I really enjoyed BF:BC, and those pics look spot on, very nice work Neg. Good luck with the tanks 
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[CDG] Negrumir
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« Reply #14 on: May 15, 2010, 01:38:20 PM » |
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I decided against tanks in this one. They'll generate too much lag and not provide enough function to be worth putting in. Instead I added more natural objects for concealment. Lots more bushes and trees around. I also added spawns in the unused areas of the map as Uprising is played so infrequently that it isn't worth sacrificing in the other modes just to make it play better in one. Anyway, it's just been republished and should hopefully be better around the spawn areas that you won't have a clear shot from the center town to each base. Here's hoping the much more spread out spawns don't ruin anything and that they help make use of the other areas in the map. 
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