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(CDG)CaptainDEEZ
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« on: February 04, 2009, 05:03:25 PM » |
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CaptainDEEZ:
-Two Worlds 2.1 -DANGER ROOM 2.1 -Energy Cannon -Cloverleaf -CoD4:Wetwork2.0 -ImperialDestroyer -The Underdark -Ewok Village -Ball BREAKER -CoD4:Pipeline2.0
Cpt_DEEZ:
-Vatican Square -Jump This! 2.0 -Green Bowl 2.0
cdeezgames_com:
-Claustrophobia
________________________________________________________________________ 14 maps so far under 3 usernames all with the same signature though.
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chashman23
Newbie

Posts: 1
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« Reply #1 on: February 08, 2009, 12:48:25 PM » |
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chashman23:
-baracuda -M A L L -cross road -north´n south -bridge crossing -hard work -konstrukta
DEF:
-cs_italy --WILD-WE$T- -9-11 FAHRENHEIT --DEATH-VALLEY- --TROPIC-BASE-WAR- --2 BASE-WAR-DESERT- -- D U S T - -stadium- -Alcatraz
________________________________________________________________________ 16 maps under 2 usernames
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Schulz711
Newbie

Posts: 5
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« Reply #2 on: February 09, 2009, 05:23:52 PM » |
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Far cry 2 username Schulz711 My custom maps Fort 92  Axe Weilding Monster  APRs LasT StrongHolD 
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DWC-76
Newbie

Posts: 25
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« Reply #3 on: February 15, 2009, 06:49:07 PM » |
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DWC-76:
-Conflict Island -Bridge Brigade -Enemy Encampment -The Rock -Destruction Derby -Chutes-N-Ladders -Watery Wonderland -Cloudy Canyon -Citadel
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« Last Edit: April 21, 2009, 01:04:50 PM by DWC-76 »
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BattleCry
Newbie

Posts: 6
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« Reply #4 on: February 16, 2009, 03:05:49 AM » |
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TREEHOUSE- PS3 (my only notable creation. made of two intricate treehouses, both with secret rooms, they shoot at each other from across a clearing, you can travel between them)
Roman Colluseum- PS3 (really just a play around map. the corners need to be updated, really fun to have knife/gladiator battles in though)
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(CDG) maxpower
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« Reply #5 on: February 16, 2009, 01:53:18 PM » |
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Ok I will try to remember them all... x_maxpower:Atlantis Project v1 Atrium Atrium: Chaos Atrium: Nirvana Big $hot Citadel COD Dinowar Farm Country Frontera Loco Lost Continent-Team Hellevators Hellevator Island Last Outpost 1.0 Max's Iwo Jima Max Kill Treasure Hunt Turf War Turf War SE mo_ron: Blasted Canyon-RF Duck Hunt 2.0 Grave Danger Lost Continent Original Red Faction The Compound v2.0 The Lobby-RF Warlords-RF Maybe I need to take a break... 
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« Last Edit: May 30, 2009, 09:30:36 PM by maxpower »
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BorrelnootjeNL
Newbie

Posts: 20
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« Reply #6 on: February 21, 2009, 12:22:08 PM » |
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Borrelnootje NL
- Pillar Hills 1.2 - Rock Ville - Deserted Shore 2.0 - Canal Clash 1.0 - Mount Restless XL - Crumbled Carnival - The Iron Nest - Sunset Cape 1.0
- Puzzle Road (1Pgame) - FC GP - Mt. Jam
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(CDG)OSAMA-STYLEZ
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« Reply #7 on: February 21, 2009, 01:24:15 PM » |
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Hey guys im new to this forum.. its lookin good man!!
I made a few maps but i think my best is
Map name: THE-TOWER author :OSAMASTYLEZ
one big tower with a glider on top of it.. CTD is fun to play on this map (one team has the advantage but doest mather you can still win with good players that use teamwork lol)
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ProTaGoN1st
Newbie

Posts: 36
Alien fodder in waiting
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« Reply #8 on: February 23, 2009, 12:07:47 PM » |
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ProTaGoN1st:
-RUMBLE IN THE JUNGLE -RAMBO'S WAR -RAMBO'S WAR v1.1
I'm working on a new map and this time I've decided to leave the jungle and head into the city.
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rockdock
Newbie

Posts: 20
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« Reply #9 on: February 23, 2009, 01:33:04 PM » |
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Firstly. You, Captain DEEZ, are a master of building things. Absolutely brilliant. (excellent job putting this website into your Cirque Map as well)  Now, onto why I'm mostly here. This is my most recent original map: DammedDescription: I created a dam and then turned it into a battlefield. Due to the dam shape/ design, it creates a very focused battle. I originally planned on having multple floors but it spread everyone out more than I wanted and ended up taking up too much memory. *Any tips on using occlusion blocks effectively would be most helpful.ps. Chashman great job on the MALL level.
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(CDG)CaptainDEEZ
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« Reply #10 on: February 23, 2009, 04:22:06 PM » |
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I will check out your Damned level. I try to put occlusion blocks into walls and solid objects that are above ground level. Or mountains if they are in the middle of the playable zone. I will be publishing my Cirque du Slaughter map making tonight in time lapse.
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EMP
TROLLFACE
Just Cause 2 moderator
Hero Member
    
Posts: 867
Reality is where the pizzaman comes from.
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« Reply #11 on: February 24, 2009, 07:33:25 AM » |
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xWraV3nCLaWx-Air Fort -Dead-End Village Third map coming soon. EDIT Feb 24, 2009: Finished working on Air Fort II (TDM only). EDIT Feb 27, 2009: By the way, these maps are not made for the contest. Just have fun if you like them, that's it.  Dead-End Village could have a tiny bit of a chance. But still, its just a simple village, which has nothing special (apart from the fact it's pretty huge), not to mention any additional details, secrets, easter eggs or whatever.
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« Last Edit: February 27, 2009, 07:48:10 AM by xWraV3nCLaWx »
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 "I want to remind you that we are a free people. Free from uncertainty. Free from doubt. Free and secure in the absolute knowledge that we and we alone are capable of surviving the hardships of tomorrow."
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rockdock
Newbie

Posts: 20
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« Reply #12 on: February 26, 2009, 11:57:57 PM » |
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I've used occlusion blocks and made some minor changes to my Dammed level.
So, if you downloaded it, re-download the new one.
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MyFakeFace
Jr. Member
 
Posts: 88
check my FC2 videos
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« Reply #13 on: February 27, 2009, 04:16:16 PM » |
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MyFakeFace : drowned X-base kitchen Rooftop Rumble (underground = unfinished "project"  = it sucks  ) PS: cool site 
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saxc
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« Reply #14 on: February 28, 2009, 12:22:37 PM » |
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saxc-Beast of Freninj -Bunker -UFO -Don't fall -"Ant"astic -Snipe'm out -Huh! no pilot -Windowbreaker -Trapped in a can (the best one) -Hotel_saxc I also have a bunch of small and fun maps I haven't published. 
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« Last Edit: March 30, 2009, 12:07:52 PM by saxc »
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 You're getting dissy 
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