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(CDG)CaptainDEEZ
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« on: January 25, 2010, 08:55:33 PM » |
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This map is in the works. Doing a rough layout to see how much room I'm going to need. Will update this as I get further along.
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(CDG)CaptainDEEZ
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« Reply #1 on: January 28, 2010, 06:28:46 PM » |
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Haven't had a whole lot of time to work on this yet, but I'm starting to get into it. It's going to be pretty close to the real map. But I'll probably run out of room before I can put scenery around the map.
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(CDG)CaptainDEEZ
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« Reply #2 on: January 28, 2010, 09:48:07 PM » |
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Damn power blinked out and I lost the hotel. Crap... how did I do that again?
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(CDG) maxpower
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« Reply #3 on: January 29, 2010, 08:18:52 PM » |
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That sucks dude...look forward to seeing the finished product. Want to finish my COD Terminal map next?
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(CDG)CaptainDEEZ
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« Reply #4 on: January 30, 2010, 08:32:54 AM » |
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It's not that bad. The hotel turned out better since I had to remake it. So far that I know of, every secret spot in the actual map is there.
Why are you giving up on Terminal? If you absolutely don't want to finish it, I suppose I could help out. But now you got me curious to see how it turns out. Clapp is making Karachi as well.
I want to make Skidrow next if I ever get around to it. I'll probably just make my own though.
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(CDG) maxpower
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« Reply #5 on: January 30, 2010, 09:13:15 AM » |
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Been playing alot of other stuff, so no time to work on it. Plus I want to be accurate and its a pain to flip back and forth between games. It's still got a ways to go the hard part is done.
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(CDG)CaptainDEEZ
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« Reply #6 on: January 30, 2010, 04:06:59 PM » |
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Cool. I might just do that. Just finished framing Karachi. Now I have to go and put all of the little stuff and detail in. Just a hair under 20 of 40k used so far. So I should have enough.
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(CDG) C_H_E_R_U_B1-1
Clan CDG
Sr. Member
    
Posts: 550
The Puppet Master...
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« Reply #7 on: January 31, 2010, 06:05:28 AM » |
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wow you did well to get all the structures in under 20k thought that would be at least 35.
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(CDG)CaptainDEEZ
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« Reply #8 on: January 31, 2010, 08:47:35 AM » |
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So did I, I rebuilt things several times until I found cheaper ways to make them. Sitting at 20394 and I have already started to add the detail. Parts of this map are a little bigger than the actual map, but they are pretty damn close.
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(CDG)CaptainDEEZ
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« Reply #9 on: January 31, 2010, 08:37:41 PM » |
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Well it's publishing now. We'll see how it goes.
MW2: Karachi
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EMP
TROLLFACE
Just Cause 2 moderator
Hero Member
    
Posts: 872
Reality is where the pizzaman comes from.
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« Reply #10 on: January 31, 2010, 10:59:06 PM » |
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Awesome and well balanced map with quite a few nice spots to hide in. Plays as good as it looks. Tried my luck as sniper and it seemed to work, so I would say this is for all classes.
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"I want to remind you that we are a free people. Free from uncertainty. Free from doubt. Free and secure in the absolute knowledge that we and we alone are capable of surviving the hardships of tomorrow."
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Fallen Champ
Jr. Member
 
Posts: 106
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« Reply #11 on: January 31, 2010, 11:34:38 PM » |
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I will grab this later - looking forward to it.
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(CDG)CaptainDEEZ
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« Reply #12 on: February 01, 2010, 12:01:56 AM » |
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It's now updated. I found one glitch and decided to add a few more things while I was at it.
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menace-76
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« Reply #13 on: February 01, 2010, 10:00:37 AM » |
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Will check it tonight, havent played MW2 at multi, I borowed it from my cousin, but I can check out the map in both games 
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(CDG)CaptainDEEZ
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« Reply #14 on: February 02, 2010, 01:15:18 AM » |
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OK, now everything is fixed. I removed the floating object and made the window accessible for the jump.
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