Coming soon!
A very complex refinery level using only 5 grid squares. I started this level off by making sections of it with occlusion block walls (occlusion blocks hidden inside 2x platform3), because I know it will have severe lag otherwise when it's done. I have most of the framework done for this map, next will be adding pipes all over the place and making final touches. This should be a fast paces level with many paths to choose.
why would it make a difference if you placed occlusion blocks first?
I played this map yesterday awesome map