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Author Topic: Reflections on the water  (Read 667 times)
(CDG)yoz303303
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« on: September 10, 2010, 10:46:46 AM »

When i place a concrete block in the water or across the water some how the reflection in the water stays the same.
It seems a bit out of place to see the background still in the water when it clearly would be blocked in real life.

Any one got a solution for this problem? I tried putting some occ in the concrete blocks but it stayed the same.
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(CDG)CaptainDEEZ
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« Reply #1 on: September 10, 2010, 11:54:19 AM »

Not all object have reflections.  These are some of the dysfunctionalities that we have to deal with.
I don't think my battle bay map pillars show up in the water either.
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(CDG)yoz303303
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« Reply #2 on: September 10, 2010, 04:02:28 PM »

It looks strange....
I can see the trees in the reflection inside a tunnel.
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(CDG)CaptainDEEZ
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« Reply #3 on: September 10, 2010, 07:26:30 PM »

You should make the tunnel out of different objects.
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(CDG)yoz303303
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« Reply #4 on: September 11, 2010, 04:29:38 AM »

There hollow yes and they go way down in the ground already.
Maybe like deez pointed out, the best way is 2 scrap it and start over  Tongue

The problem whit that is its the start/base of the map and i made a bunch of other stuff on top of it.(and it looks awesome  Grin )
I started a new river map just in case  Wink
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(CDG)CaptainDEEZ
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« Reply #5 on: September 11, 2010, 09:27:08 AM »

Try platform 3, and just slide it under all of that right at the top of the water.  And if you don't get a reflection from that you'll just have to find another object.
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(CDG)yoz303303
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« Reply #6 on: September 11, 2010, 10:10:27 AM »

well under it did not work, but they work on the sides of the tunnel...thanks
It will change the look of everything, maybe inside the concrete...
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(CDG)CaptainDEEZ
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« Reply #7 on: September 11, 2010, 12:43:04 PM »

try putting them right on top of the water, just inside your current walls
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(CDG)yoz303303
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« Reply #8 on: September 11, 2010, 01:21:44 PM »

The idea was to let the water go true it and boats.
I made a "river meets canal" map whit a pump station in between.
So its not just 1 tunnel but 6 or 7 so its a lot of stuff 2 add....

How did they miss stuff like this when they dev. it?
Just like the hollow stuff...its like they ran out of time  Tongue
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